Jolt Physics
A multi core friendly Game Physics Engine
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ComputeSystemMTLImpl.h
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1// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2// SPDX-FileCopyrightText: 2025 Jorrit Rouwe
3// SPDX-License-Identifier: MIT
4
5#pragma once
6
7#ifdef JPH_USE_MTL
8
10
12
14class JPH_EXPORT ComputeSystemMTLImpl : public ComputeSystemMTL
15{
16public:
18
20 virtual ~ComputeSystemMTLImpl() override;
21
23 bool Initialize();
24};
25
27
28#endif // JPH_USE_MTL
#define JPH_EXPORT
Definition Core.h:275
#define JPH_NAMESPACE_END
Definition Core.h:425
#define JPH_NAMESPACE_BEGIN
Definition Core.h:419
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:50