Jolt Physics
A multi core friendly Game Physics Engine
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MotionQuality.h
Go to the documentation of this file.
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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JPH_NAMESPACE_BEGIN
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enum class
EMotionQuality
:
uint8
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{
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Discrete
,
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LinearCast
,
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};
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JPH_NAMESPACE_END
uint8
std::uint8_t uint8
Definition
Core.h:447
JPH_NAMESPACE_END
#define JPH_NAMESPACE_END
Definition
Core.h:379
JPH_NAMESPACE_BEGIN
#define JPH_NAMESPACE_BEGIN
Definition
Core.h:373
EMotionQuality
EMotionQuality
Motion quality, or how well it detects collisions when it has a high velocity.
Definition
MotionQuality.h:11
EMotionQuality::LinearCast
@ LinearCast
EMotionQuality::Discrete
@ Discrete
Jolt
Physics
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MotionQuality.h
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