Jolt Physics
A multi core friendly Game Physics Engine
Loading...
Searching...
No Matches
RegisterTypes.h
Go to the documentation of this file.
1// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3// SPDX-License-Identifier: MIT
4
5#pragma once
6
8
10JPH_EXPORT extern bool VerifyJoltVersionIDInternal(uint64 inVersionID);
11
17
19JPH_EXPORT extern void RegisterTypesInternal(uint64 inVersionID);
20
25
27JPH_EXPORT extern void UnregisterTypes();
28
#define JPH_EXPORT
Definition Core.h:236
#define JPH_VERSION_ID
Definition Core.h:71
std::uint64_t uint64
Definition Core.h:457
#define JPH_NAMESPACE_END
Definition Core.h:379
#define JPH_NAMESPACE_BEGIN
Definition Core.h:373
JPH_INLINE void RegisterTypes()
Definition RegisterTypes.h:24
JPH_EXPORT void UnregisterTypes()
Unregisters all types with the factory and cleans up the default material.
Definition RegisterTypes.cpp:182
JPH_INLINE bool VerifyJoltVersionID()
Definition RegisterTypes.h:16
JPH_NAMESPACE_BEGIN JPH_EXPORT bool VerifyJoltVersionIDInternal(uint64 inVersionID)
Internal helper function.
Definition RegisterTypes.cpp:61
JPH_EXPORT void RegisterTypesInternal(uint64 inVersionID)
Internal helper function.
Definition RegisterTypes.cpp:66