Jolt Physics
A multi core friendly Game Physics Engine
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BVec16 Member List

This is the complete list of members for BVec16, including all inherited members.

BVec16()=defaultBVec16
BVec16(const BVec16 &inRHS)=defaultBVec16
BVec16(Type inRHS)BVec16inline
BVec16(uint8 inB0, uint8 inB1, uint8 inB2, uint8 inB3, uint8 inB4, uint8 inB5, uint8 inB6, uint8 inB7, uint8 inB8, uint8 inB9, uint8 inB10, uint8 inB11, uint8 inB12, uint8 inB13, uint8 inB14, uint8 inB15)BVec16
BVec16(uint64 inV0, uint64 inV1)BVec16
GetTrues() constBVec16
mU64BVec16
mU8BVec16
mValueBVec16
operator!=(BVec16Arg inV2) constBVec16inline
operator<<BVec16friend
operator=(const BVec16 &inRHS)=defaultBVec16
operator==(BVec16Arg inV2) constBVec16
operator[](uint inCoordinate) constBVec16inline
operator[](uint inCoordinate)BVec16inline
sAnd(BVec16Arg inV1, BVec16Arg inV2)BVec16static
sEquals(BVec16Arg inV1, BVec16Arg inV2)BVec16static
sLoadByte16(const uint8 *inV)BVec16static
sNot(BVec16Arg inV1)BVec16static
sOr(BVec16Arg inV1, BVec16Arg inV2)BVec16static
sReplicate(uint8 inV)BVec16static
sXor(BVec16Arg inV1, BVec16Arg inV2)BVec16static
sZero()BVec16static
TestAllTrue() constBVec16
TestAnyTrue() constBVec16
Type typedefBVec16