Jolt Physics
A multi core friendly Game Physics Engine
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BodyActivationListener Member List

This is the complete list of members for BodyActivationListener, including all inherited members.

OnBodyActivated(const BodyID &inBodyID, uint64 inBodyUserData)=0BodyActivationListenerpure virtual
OnBodyDeactivated(const BodyID &inBodyID, uint64 inBodyUserData)=0BodyActivationListenerpure virtual
~BodyActivationListener()=defaultBodyActivationListenervirtual