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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for BodyLockBase< Write, BodyType >, including all inherited members.
| BodyLockBase(const BodyLockInterface &inBodyLockInterface, const BodyID &inBodyID) | BodyLockBase< Write, BodyType > | inline |
| GetBody() const | BodyLockBase< Write, BodyType > | inline |
| NonCopyable()=default | NonCopyable | |
| NonCopyable(const NonCopyable &)=delete | NonCopyable | |
| operator=(const NonCopyable &)=delete | NonCopyable | |
| ReleaseLock() | BodyLockBase< Write, BodyType > | inline |
| Succeeded() const | BodyLockBase< Write, BodyType > | inline |
| SucceededAndIsInBroadPhase() const | BodyLockBase< Write, BodyType > | inline |
| ~BodyLockBase() | BodyLockBase< Write, BodyType > | inline |