Jolt Physics
A multi core friendly Game Physics Engine
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BroadPhaseLayerInterfaceMask Member List

This is the complete list of members for BroadPhaseLayerInterfaceMask, including all inherited members.

BroadPhaseLayerInterfaceMask(uint inNumBroadPhaseLayers)BroadPhaseLayerInterfaceMaskinlineexplicit
ConfigureLayer(BroadPhaseLayer inBroadPhaseLayer, uint32 inGroupsToInclude, uint32 inGroupsToExclude)BroadPhaseLayerInterfaceMaskinline
GetBroadPhaseLayer(ObjectLayer inLayer) const overrideBroadPhaseLayerInterfaceMaskinlinevirtual
GetBroadPhaseLayerName(BroadPhaseLayer inLayer) const overrideBroadPhaseLayerInterfaceMaskinlinevirtual
GetNumBroadPhaseLayers() const overrideBroadPhaseLayerInterfaceMaskinlinevirtual
NonCopyable()=defaultNonCopyable
NonCopyable(const NonCopyable &)=deleteNonCopyable
operator=(const NonCopyable &)=deleteNonCopyable
SetBroadPhaseLayerName(BroadPhaseLayer inLayer, const char *inName)BroadPhaseLayerInterfaceMaskinline
ShouldCollide(ObjectLayer inLayer1, BroadPhaseLayer inLayer2) constBroadPhaseLayerInterfaceMaskinline
~BroadPhaseLayerInterface()=defaultBroadPhaseLayerInterfacevirtual