Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for CharacterID, including all inherited members.
CharacterID() | CharacterID | inline |
CharacterID(uint32 inID) | CharacterID | inlineexplicit |
cInvalidCharacterID | CharacterID | static |
GetHash() const | CharacterID | inline |
GetValue() const | CharacterID | inline |
IsInvalid() const | CharacterID | inline |
operator!=(const CharacterID &inRHS) const | CharacterID | inline |
operator<(const CharacterID &inRHS) const | CharacterID | inline |
operator==(const CharacterID &inRHS) const | CharacterID | inline |
operator>(const CharacterID &inRHS) const | CharacterID | inline |
sNextCharacterID() | CharacterID | inlinestatic |
sSetNextCharacterID(uint32 inNextValue=1) | CharacterID | inlinestatic |