Jolt Physics
A multi core friendly Game Physics Engine
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ClosestHitPerBodyCollisionCollector< CollectorType > Member List

This is the complete list of members for ClosestHitPerBodyCollisionCollector< CollectorType >, including all inherited members.

AddHit(const ResultType &inResult) overrideClosestHitPerBodyCollisionCollector< CollectorType >inlinevirtual
HadHit() constClosestHitPerBodyCollisionCollector< CollectorType >inline
mHitsClosestHitPerBodyCollisionCollector< CollectorType >
OnBody(const Body &inBody) overrideClosestHitPerBodyCollisionCollector< CollectorType >inlinevirtual
OnBodyEnd() overrideClosestHitPerBodyCollisionCollector< CollectorType >inlinevirtual
Reset() overrideClosestHitPerBodyCollisionCollector< CollectorType >inlinevirtual
ResultType typedefClosestHitPerBodyCollisionCollector< CollectorType >
Sort()ClosestHitPerBodyCollisionCollector< CollectorType >inline