Jolt Physics
A multi core friendly Game Physics Engine
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HairSettings Member List
This is the complete list of members for
HairSettings
, including all inherited members.
AddRef
() const
RefTarget< HairSettings >
inline
cDefaultIterationsPerSecond
HairSettings
static
cEmbedded
RefTarget< HairSettings >
protected
static
cNoInfluence
HairSettings
static
GetNeutralDensity
(uint32 inX, uint32 inY, uint32 inZ) const
HairSettings
inline
GetNumVerticesPadded
() const
HairSettings
inline
GetRefCount
() const
RefTarget< HairSettings >
inline
Init
(float &outMaxDistSqHairToScalp)
HairSettings
InitCompute
(ComputeSystem *inComputeSystem)
HairSettings
InitRenderAndSimulationStrands
(const Array< SVertex > &inVertices, const Array< SStrand > &inStrands)
HairSettings
mDensityScale
HairSettings
mGridSize
HairSettings
mInitialGravity
HairSettings
mMaterials
HairSettings
mMaxDeltaTime
HairSettings
mMaxVerticesPerStrand
HairSettings
mNeutralDensity
HairSettings
mNeutralDensityCB
HairSettings
mNumIterationsPerSecond
HairSettings
mRefCount
RefTarget< HairSettings >
mutable
protected
mRenderStrands
HairSettings
mRenderVertices
HairSettings
mScalpInverseBindPose
HairSettings
mScalpNumSkinWeightsPerVertex
HairSettings
mScalpSkinWeights
HairSettings
mScalpSkinWeightsCB
HairSettings
mScalpTriangles
HairSettings
mScalpTrianglesCB
HairSettings
mScalpVertices
HairSettings
mScalpVerticesCB
HairSettings
mSimStrands
HairSettings
mSimulationBounds
HairSettings
mSimulationBoundsPadding
HairSettings
mSimVertices
HairSettings
mSkinPoints
HairSettings
mSkinPointsCB
HairSettings
mStrandMaterialIndexCB
HairSettings
mStrandVertexCountsCB
HairSettings
mSVertexInfluencesCB
HairSettings
mVerticesBishopCB
HairSettings
mVerticesFixedCB
HairSettings
mVerticesLengthCB
HairSettings
mVerticesOmega0CB
HairSettings
mVerticesPositionCB
HairSettings
mVerticesStrandFractionCB
HairSettings
operator=
(const RefTarget &)
RefTarget< HairSettings >
inline
PrepareForScalpSkinning
(Mat44Arg inJointToHair, const Mat44 *inJointMatrices, Mat44 *outJointMatrices) const
HairSettings
RefTarget
()=default
RefTarget< HairSettings >
inline
RefTarget
(const RefTarget &)
RefTarget< HairSettings >
inline
Release
() const
RefTarget< HairSettings >
inline
RestoreBinaryState
(StreamIn &inStream)
HairSettings
SaveBinaryState
(StreamOut &inStream) const
HairSettings
SetEmbedded
() const
RefTarget< HairSettings >
inline
sInternalGetRefCountOffset
()
RefTarget< HairSettings >
inline
static
SkinScalpVertices
(Mat44Arg inJointToHair, const Mat44 *inJointMatrices, Array< Vec3 > &outVertices) const
HairSettings
sResample
(Array< SVertex > &ioVertices, Array< SStrand > &ioStrands, uint32 inNumVerticesPerStrand)
HairSettings
static
~RefTarget
()
RefTarget< HairSettings >
inline
Generated by
1.12.0