![]() |
Jolt Physics
A multi core friendly Game Physics Engine
|
This is the complete list of members for JobSystem::Barrier, including all inherited members.
| AddJob(const JobHandle &inJob)=0 | JobSystem::Barrier | pure virtual |
| AddJobs(const JobHandle *inHandles, uint inNumHandles)=0 | JobSystem::Barrier | pure virtual |
| Job class | JobSystem::Barrier | friend |
| NonCopyable()=default | NonCopyable | |
| NonCopyable(const NonCopyable &)=delete | NonCopyable | |
| OnJobFinished(Job *inJob)=0 | JobSystem::Barrier | protectedpure virtual |
| operator=(const NonCopyable &)=delete | NonCopyable | |
| ~Barrier()=default | JobSystem::Barrier | protectedvirtual |