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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for LFHMAllocatorContext, including all inherited members.
| Allocate(uint32 inSize, uint32 inAlignment, uint32 &outWriteOffset) | LFHMAllocatorContext | inline |
| LFHMAllocatorContext(LFHMAllocator &inAllocator, uint32 inBlockSize) | LFHMAllocatorContext | inline |
| NonCopyable()=default | NonCopyable | |
| NonCopyable(const NonCopyable &)=delete | NonCopyable | |
| operator=(const NonCopyable &)=delete | NonCopyable |