Jolt Physics
A multi core friendly Game Physics Engine
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Result< Type > Member List

This is the complete list of members for Result< Type >, including all inherited members.

Clear()Result< Type >inline
Get() constResult< Type >inline
GetError() constResult< Type >inline
HasError() constResult< Type >inline
IsEmpty() constResult< Type >inline
IsValid() constResult< Type >inline
mErrorResult< Type >
mResultResult< Type >
operator=(const Result< Type > &inRHS)Result< Type >inline
operator=(Result< Type > &&inRHS) noexceptResult< Type >inline
Result()Result< Type >inline
Result(const Result< Type > &inRHS)Result< Type >inline
Result(Result< Type > &&inRHS) noexceptResult< Type >inline
Set(const Type &inResult)Result< Type >inline
Set(Type &&inResult)Result< Type >inline
SetError(const char *inError)Result< Type >inline
SetError(const string_view &inError)Result< Type >inline
SetError(String &&inError)Result< Type >inline
~Result()Result< Type >inline