Jolt Physics
A multi core friendly Game Physics Engine
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TaperedCylinderShape::TaperedCylinder Member List

This is the complete list of members for TaperedCylinderShape::TaperedCylinder, including all inherited members.

GetConvexRadius() const overrideTaperedCylinderShape::TaperedCylinderinlinevirtual
GetSupport(Vec3Arg inDirection) const overrideTaperedCylinderShape::TaperedCylinderinlinevirtual
TaperedCylinder(float inTop, float inBottom, float inTopRadius, float inBottomRadius, float inConvexRadius)TaperedCylinderShape::TaperedCylinderinline
~Support()=defaultConvexShape::Supportvirtual