| AddRef() const | RefTarget< Constraint > | inline |
| BuildIslands(uint32 inConstraintIndex, IslandBuilder &ioBuilder, BodyManager &inBodyManager) override | VehicleConstraint | virtual |
| BuildIslandSplits(LargeIslandSplitter &ioSplitter) const override | VehicleConstraint | virtual |
| cEmbedded | RefTarget< Constraint > | protectedstatic |
| CombineFunction typedef | VehicleConstraint | |
| Constraint(const ConstraintSettings &inSettings) | Constraint | inlineexplicit |
| DrawConstraint(DebugRenderer *inRenderer) const override | VehicleConstraint | virtual |
| DrawConstraintLimits(DebugRenderer *inRenderer) const override | VehicleConstraint | virtual |
| DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const | Constraint | inlinevirtual |
| GetAntiRollBars() const | VehicleConstraint | inline |
| GetAntiRollBars() | VehicleConstraint | inline |
| GetCombineFriction() const | VehicleConstraint | inline |
| GetConstraintPriority() const | Constraint | inline |
| GetConstraintSettings() const override | VehicleConstraint | virtual |
| GetController() const | VehicleConstraint | inline |
| GetController() | VehicleConstraint | inline |
| GetDrawConstraintSize() const | Constraint | inline |
| GetEnabled() const | Constraint | inline |
| GetGravityOverride() const | VehicleConstraint | inline |
| GetLocalForward() const | VehicleConstraint | inline |
| GetLocalUp() const | VehicleConstraint | inline |
| GetMaxPitchRollAngle() const | VehicleConstraint | inline |
| GetNumPositionStepsOverride() const | Constraint | inline |
| GetNumStepsBetweenCollisionTestActive() const | VehicleConstraint | inline |
| GetNumStepsBetweenCollisionTestInactive() const | VehicleConstraint | inline |
| GetNumVelocityStepsOverride() const | Constraint | inline |
| GetPostCollideCallback() const | VehicleConstraint | inline |
| GetPostStepCallback() const | VehicleConstraint | inline |
| GetPreStepCallback() const | VehicleConstraint | inline |
| GetRefCount() const | RefTarget< Constraint > | inline |
| GetSubType() const override | VehicleConstraint | inlinevirtual |
| GetType() const | Constraint | inlinevirtual |
| GetUserData() const | Constraint | inline |
| GetVehicleBody() const | VehicleConstraint | inline |
| GetVehicleCollisionTester() const | VehicleConstraint | inline |
| GetWheel(uint inIdx) | VehicleConstraint | inline |
| GetWheel(uint inIdx) const | VehicleConstraint | inline |
| GetWheelLocalBasis(const Wheel *inWheel, Vec3 &outForward, Vec3 &outUp, Vec3 &outRight) const | VehicleConstraint | |
| GetWheelLocalTransform(uint inWheelIndex, Vec3Arg inWheelRight, Vec3Arg inWheelUp) const | VehicleConstraint | |
| GetWheels() const | VehicleConstraint | inline |
| GetWheels() | VehicleConstraint | inline |
| GetWheelWorldTransform(uint inWheelIndex, Vec3Arg inWheelRight, Vec3Arg inWheelUp) const | VehicleConstraint | |
| GetWorldUp() const | VehicleConstraint | inline |
| IsActive() const override | VehicleConstraint | inlinevirtual |
| IsGravityOverridden() const | VehicleConstraint | inline |
| mDrawConstraintSize | Constraint | protected |
| mRefCount | RefTarget< Constraint > | mutableprotected |
| NonCopyable()=default | NonCopyable | |
| NonCopyable(const NonCopyable &)=delete | NonCopyable | |
| NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM) override | VehicleConstraint | inlinevirtual |
| Constraint::RefTarget< Constraint >::operator=(const RefTarget &) | RefTarget< Constraint > | inline |
| NonCopyable::operator=(const NonCopyable &)=delete | NonCopyable | |
| OverrideGravity(Vec3Arg inGravity) | VehicleConstraint | inline |
| RefTarget()=default | RefTarget< Constraint > | inline |
| RefTarget(const RefTarget &) | RefTarget< Constraint > | inline |
| Release() const | RefTarget< Constraint > | inline |
| ResetGravityOverride() | VehicleConstraint | inline |
| ResetWarmStart() override | VehicleConstraint | virtual |
| RestoreState(StateRecorder &inStream) override | VehicleConstraint | virtual |
| SaveState(StateRecorder &inStream) const override | VehicleConstraint | virtual |
| SetCombineFriction(const CombineFunction &inCombineFriction) | VehicleConstraint | inline |
| SetConstraintPriority(uint32 inPriority) | Constraint | inline |
| SetDrawConstraintSize(float inSize) | Constraint | inline |
| SetEmbedded() const | RefTarget< Constraint > | inline |
| SetEnabled(bool inEnabled) | Constraint | inline |
| SetMaxPitchRollAngle(float inMaxPitchRollAngle) | VehicleConstraint | inline |
| SetNumPositionStepsOverride(uint inN) | Constraint | inline |
| SetNumStepsBetweenCollisionTestActive(uint inSteps) | VehicleConstraint | inline |
| SetNumStepsBetweenCollisionTestInactive(uint inSteps) | VehicleConstraint | inline |
| SetNumVelocityStepsOverride(uint inN) | Constraint | inline |
| SetPostCollideCallback(const StepCallback &inPostCollideCallback) | VehicleConstraint | inline |
| SetPostStepCallback(const StepCallback &inPostStepCallback) | VehicleConstraint | inline |
| SetPreStepCallback(const StepCallback &inPreStepCallback) | VehicleConstraint | inline |
| SetupVelocityConstraint(float inDeltaTime) override | VehicleConstraint | virtual |
| SetUserData(uint64 inUserData) | Constraint | inline |
| SetVehicleCollisionTester(const VehicleCollisionTester *inTester) | VehicleConstraint | inline |
| sInternalGetRefCountOffset() | RefTarget< Constraint > | inlinestatic |
| SolvePositionConstraint(float inDeltaTime, float inBaumgarte) override | VehicleConstraint | virtual |
| SolveVelocityConstraint(float inDeltaTime) override | VehicleConstraint | virtual |
| StepCallback typedef | VehicleConstraint | |
| ToConstraintSettings(ConstraintSettings &outSettings) const | Constraint | protected |
| VehicleConstraint(Body &inVehicleBody, const VehicleConstraintSettings &inSettings) | VehicleConstraint | |
| WarmStartVelocityConstraint(float inWarmStartImpulseRatio) override | VehicleConstraint | virtual |
| ~Constraint()=default | Constraint | virtual |
| ~PhysicsStepListener()=default | PhysicsStepListener | virtual |
| ~RefTarget() | RefTarget< Constraint > | inline |
| ~VehicleConstraint() override | VehicleConstraint | virtual |