AddRef() const | RefTarget< Constraint > | inline |
BuildIslands(uint32 inConstraintIndex, IslandBuilder &ioBuilder, BodyManager &inBodyManager) override | VehicleConstraint | virtual |
BuildIslandSplits(LargeIslandSplitter &ioSplitter) const override | VehicleConstraint | virtual |
cEmbedded | RefTarget< Constraint > | protectedstatic |
CombineFunction typedef | VehicleConstraint | |
Constraint(const ConstraintSettings &inSettings) | Constraint | inlineexplicit |
DrawConstraint(DebugRenderer *inRenderer) const override | VehicleConstraint | virtual |
DrawConstraintLimits(DebugRenderer *inRenderer) const override | VehicleConstraint | virtual |
DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const | Constraint | inlinevirtual |
GetCombineFriction() const | VehicleConstraint | inline |
GetConstraintPriority() const | Constraint | inline |
GetConstraintSettings() const override | VehicleConstraint | virtual |
GetController() const | VehicleConstraint | inline |
GetController() | VehicleConstraint | inline |
GetDrawConstraintSize() const | Constraint | inline |
GetEnabled() const | Constraint | inline |
GetGravityOverride() const | VehicleConstraint | inline |
GetLocalForward() const | VehicleConstraint | inline |
GetLocalUp() const | VehicleConstraint | inline |
GetNumPositionStepsOverride() const | Constraint | inline |
GetNumStepsBetweenCollisionTestActive() const | VehicleConstraint | inline |
GetNumStepsBetweenCollisionTestInactive() const | VehicleConstraint | inline |
GetNumVelocityStepsOverride() const | Constraint | inline |
GetPostCollideCallback() const | VehicleConstraint | inline |
GetPostStepCallback() const | VehicleConstraint | inline |
GetPreStepCallback() const | VehicleConstraint | inline |
GetRefCount() const | RefTarget< Constraint > | inline |
GetSubType() const override | VehicleConstraint | inlinevirtual |
GetType() const | Constraint | inlinevirtual |
GetUserData() const | Constraint | inline |
GetVehicleBody() const | VehicleConstraint | inline |
GetWheel(uint inIdx) | VehicleConstraint | inline |
GetWheel(uint inIdx) const | VehicleConstraint | inline |
GetWheelLocalBasis(const Wheel *inWheel, Vec3 &outForward, Vec3 &outUp, Vec3 &outRight) const | VehicleConstraint | |
GetWheelLocalTransform(uint inWheelIndex, Vec3Arg inWheelRight, Vec3Arg inWheelUp) const | VehicleConstraint | |
GetWheels() const | VehicleConstraint | inline |
GetWheels() | VehicleConstraint | inline |
GetWheelWorldTransform(uint inWheelIndex, Vec3Arg inWheelRight, Vec3Arg inWheelUp) const | VehicleConstraint | |
GetWorldUp() const | VehicleConstraint | inline |
IsActive() const override | VehicleConstraint | inlinevirtual |
IsGravityOverridden() const | VehicleConstraint | inline |
mDrawConstraintSize | Constraint | protected |
mRefCount | RefTarget< Constraint > | mutableprotected |
NonCopyable()=default | NonCopyable | |
NonCopyable(const NonCopyable &)=delete | NonCopyable | |
NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM) override | VehicleConstraint | inlinevirtual |
RefTarget< Constraint >::operator=(const RefTarget &) | RefTarget< Constraint > | inline |
NonCopyable::operator=(const NonCopyable &)=delete | NonCopyable | |
OverrideGravity(Vec3Arg inGravity) | VehicleConstraint | inline |
RefTarget()=default | RefTarget< Constraint > | inline |
RefTarget(const RefTarget &) | RefTarget< Constraint > | inline |
Release() const | RefTarget< Constraint > | inline |
ResetGravityOverride() | VehicleConstraint | inline |
ResetWarmStart() override | VehicleConstraint | virtual |
RestoreState(StateRecorder &inStream) override | VehicleConstraint | virtual |
SaveState(StateRecorder &inStream) const override | VehicleConstraint | virtual |
SetCombineFriction(const CombineFunction &inCombineFriction) | VehicleConstraint | inline |
SetConstraintPriority(uint32 inPriority) | Constraint | inline |
SetDrawConstraintSize(float inSize) | Constraint | inline |
SetEmbedded() const | RefTarget< Constraint > | inline |
SetEnabled(bool inEnabled) | Constraint | inline |
SetMaxPitchRollAngle(float inMaxPitchRollAngle) | VehicleConstraint | inline |
SetNumPositionStepsOverride(uint inN) | Constraint | inline |
SetNumStepsBetweenCollisionTestActive(uint inSteps) | VehicleConstraint | inline |
SetNumStepsBetweenCollisionTestInactive(uint inSteps) | VehicleConstraint | inline |
SetNumVelocityStepsOverride(uint inN) | Constraint | inline |
SetPostCollideCallback(const StepCallback &inPostCollideCallback) | VehicleConstraint | inline |
SetPostStepCallback(const StepCallback &inPostStepCallback) | VehicleConstraint | inline |
SetPreStepCallback(const StepCallback &inPreStepCallback) | VehicleConstraint | inline |
SetupVelocityConstraint(float inDeltaTime) override | VehicleConstraint | virtual |
SetUserData(uint64 inUserData) | Constraint | inline |
SetVehicleCollisionTester(const VehicleCollisionTester *inTester) | VehicleConstraint | inline |
sInternalGetRefCountOffset() | RefTarget< Constraint > | inlinestatic |
SolvePositionConstraint(float inDeltaTime, float inBaumgarte) override | VehicleConstraint | virtual |
SolveVelocityConstraint(float inDeltaTime) override | VehicleConstraint | virtual |
StepCallback typedef | VehicleConstraint | |
ToConstraintSettings(ConstraintSettings &outSettings) const | Constraint | protected |
VehicleConstraint(Body &inVehicleBody, const VehicleConstraintSettings &inSettings) | VehicleConstraint | |
WarmStartVelocityConstraint(float inWarmStartImpulseRatio) override | VehicleConstraint | virtual |
~Constraint()=default | Constraint | virtual |
~PhysicsStepListener()=default | PhysicsStepListener | virtual |
~RefTarget() | RefTarget< Constraint > | inline |
~VehicleConstraint() override | VehicleConstraint | virtual |