Jolt Physics
A multi core friendly Game Physics Engine
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VehicleEngine Member List
This is the complete list of members for
VehicleEngine
, including all inherited members.
AllowSleep
() const
VehicleEngine
inline
ApplyDamping
(float inDeltaTime)
VehicleEngine
ApplyTorque
(float inTorque, float inDeltaTime)
VehicleEngine
cAngularVelocityToRPM
VehicleEngine
static
ClampRPM
()
VehicleEngine
inline
ConvertRPMToAngle
(float inRPM) const
VehicleEngine
inline
DrawRPM
(DebugRenderer *inRenderer, RVec3Arg inPosition, Vec3Arg inForward, Vec3Arg inUp, float inSize, float inShiftDownRPM, float inShiftUpRPM) const
VehicleEngine
GetAngularVelocity
() const
VehicleEngine
inline
GetCurrentRPM
() const
VehicleEngine
inline
GetTorque
(float inAcceleration) const
VehicleEngine
inline
mAngularDamping
VehicleEngineSettings
mInertia
VehicleEngineSettings
mMaxRPM
VehicleEngineSettings
mMaxTorque
VehicleEngineSettings
mMinRPM
VehicleEngineSettings
mNormalizedTorque
VehicleEngineSettings
RestoreBinaryState
(StreamIn &inStream)
VehicleEngineSettings
RestoreState
(StateRecorder &inStream)
VehicleEngine
SaveBinaryState
(StreamOut &inStream) const
VehicleEngineSettings
SaveState
(StateRecorder &inStream) const
VehicleEngine
SetCurrentRPM
(float inRPM)
VehicleEngine
inline
VehicleEngineSettings
()
VehicleEngineSettings
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