| GetPointOnRay(float inFraction) const | ShapeCastT< Vec, Mat, ShapeCastType > | inline |
| mCenterOfMassStart | ShapeCastT< Vec, Mat, ShapeCastType > | |
| mDirection | ShapeCastT< Vec, Mat, ShapeCastType > | |
| mScale | ShapeCastT< Vec, Mat, ShapeCastType > | |
| mShape | ShapeCastT< Vec, Mat, ShapeCastType > | |
| mShapeWorldBounds | ShapeCastT< Vec, Mat, ShapeCastType > | |
| PostTransformed(typename Mat::ArgType inTransform) const | ShapeCastT< Vec, Mat, ShapeCastType > | inline |
| PostTranslated(typename Vec::ArgType inTranslation) const | ShapeCastT< Vec, Mat, ShapeCastType > | inline |
| sFromWorldTransform(const Shape *inShape, Vec3Arg inScale, typename Mat::ArgType inWorldTransform, Vec3Arg inDirection) | ShapeCastT< Vec, Mat, ShapeCastType > | inlinestatic |
| ShapeCastT(const Shape *inShape, Vec3Arg inScale, typename Mat::ArgType inCenterOfMassStart, Vec3Arg inDirection, const AABox &inWorldSpaceBounds) | ShapeCastT< Vec, Mat, ShapeCastType > | inline |
| ShapeCastT(const Shape *inShape, Vec3Arg inScale, typename Mat::ArgType inCenterOfMassStart, Vec3Arg inDirection) | ShapeCastT< Vec, Mat, ShapeCastType > | inline |