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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for CharacterBaseSettings, including all inherited members.
| AddRef() const | RefTarget< CharacterBaseSettings > | inline |
| cEmbedded | RefTarget< CharacterBaseSettings > | protectedstatic |
| GetRefCount() const | RefTarget< CharacterBaseSettings > | inline |
| mMaxSlopeAngle | CharacterBaseSettings | |
| mRefCount | RefTarget< CharacterBaseSettings > | mutableprotected |
| mShape | CharacterBaseSettings | |
| mSupportingVolume | CharacterBaseSettings | |
| mUp | CharacterBaseSettings | |
| operator=(const RefTarget &) | RefTarget< CharacterBaseSettings > | inline |
| RefTarget()=default | RefTarget< CharacterBaseSettings > | inline |
| RefTarget(const RefTarget &) | RefTarget< CharacterBaseSettings > | inline |
| Release() const | RefTarget< CharacterBaseSettings > | inline |
| SetEmbedded() const | RefTarget< CharacterBaseSettings > | inline |
| sInternalGetRefCountOffset() | RefTarget< CharacterBaseSettings > | inlinestatic |
| ~CharacterBaseSettings()=default | CharacterBaseSettings | virtual |
| ~RefTarget() | RefTarget< CharacterBaseSettings > | inline |