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Jolt Physics
A multi core friendly Game Physics Engine
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CompoundShapeSettings Member List
This is the complete list of members for
CompoundShapeSettings
, including all inherited members.
AddRef
() const
RefTarget< ShapeSettings >
inline
AddShape
(Vec3Arg inPosition, QuatArg inRotation, const ShapeSettings *inShape, uint32 inUserData=0)
CompoundShapeSettings
AddShape
(Vec3Arg inPosition, QuatArg inRotation, const Shape *inShape, uint32 inUserData=0)
CompoundShapeSettings
cEmbedded
RefTarget< ShapeSettings >
protected
static
CompoundShapeSettings
()=default
CompoundShapeSettings
Create
() const =0
ShapeSettings
pure virtual
GetRefCount
() const
RefTarget< ShapeSettings >
inline
mCachedResult
ShapeSettings
mutable
protected
mRefCount
RefTarget< ShapeSettings >
mutable
protected
mSubShapes
CompoundShapeSettings
mUserData
ShapeSettings
operator=
(const RefTarget &)
RefTarget< ShapeSettings >
inline
RefTarget
()=default
RefTarget< ShapeSettings >
inline
RefTarget
(const RefTarget &)
RefTarget< ShapeSettings >
inline
Release
() const
RefTarget< ShapeSettings >
inline
SetEmbedded
() const
RefTarget< ShapeSettings >
inline
ShapeResult
typedef
ShapeSettings
sInternalGetRefCountOffset
()
RefTarget< ShapeSettings >
inline
static
SubShapes
typedef
CompoundShapeSettings
~RefTarget
()
RefTarget< ShapeSettings >
inline
~SerializableObject
()=default
SerializableObject
virtual
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