Jolt Physics
A multi core friendly Game Physics Engine
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ConvexHullShapeSettings Member List

This is the complete list of members for ConvexHullShapeSettings, including all inherited members.

AddRef() constRefTarget< ShapeSettings >inline
cEmbeddedRefTarget< ShapeSettings >protectedstatic
ConvexHullShapeSettings()=defaultConvexHullShapeSettings
ConvexHullShapeSettings(const Vec3 *inPoints, int inNumPoints, float inMaxConvexRadius=cDefaultConvexRadius, const PhysicsMaterial *inMaterial=nullptr)ConvexHullShapeSettingsinline
ConvexHullShapeSettings(const Array< Vec3 > &inPoints, float inConvexRadius=cDefaultConvexRadius, const PhysicsMaterial *inMaterial=nullptr)ConvexHullShapeSettingsinline
ConvexShapeSettings()=defaultConvexShapeSettings
ConvexShapeSettings(const PhysicsMaterial *inMaterial)ConvexShapeSettingsinlineexplicit
Create() const overrideConvexHullShapeSettingsvirtual
GetRefCount() constRefTarget< ShapeSettings >inline
mCachedResultShapeSettingsmutableprotected
mDensityConvexShapeSettings
mHullToleranceConvexHullShapeSettings
mMaterialConvexShapeSettings
mMaxConvexRadiusConvexHullShapeSettings
mMaxErrorConvexRadiusConvexHullShapeSettings
mPointsConvexHullShapeSettings
mRefCountRefTarget< ShapeSettings >mutableprotected
mUserDataShapeSettings
operator=(const RefTarget &)RefTarget< ShapeSettings >inline
RefTarget()=defaultRefTarget< ShapeSettings >inline
RefTarget(const RefTarget &)RefTarget< ShapeSettings >inline
Release() constRefTarget< ShapeSettings >inline
SetDensity(float inDensity)ConvexShapeSettingsinline
SetEmbedded() constRefTarget< ShapeSettings >inline
ShapeResult typedefShapeSettings
sInternalGetRefCountOffset()RefTarget< ShapeSettings >inlinestatic
~RefTarget()RefTarget< ShapeSettings >inline
~SerializableObject()=defaultSerializableObjectvirtual