Jolt Physics
A multi core friendly Game Physics Engine
Loading...
Searching...
No Matches
JobSystem::JobHandle Member List

This is the complete list of members for JobSystem::JobHandle, including all inherited members.

AddDependency(int inCount=1) constJobSystem::JobHandleinline
IsDone() constJobSystem::JobHandleinline
IsValid() constJobSystem::JobHandleinline
JobHandle()=defaultJobSystem::JobHandleinline
JobHandle(const JobHandle &inHandle)=defaultJobSystem::JobHandleinline
JobHandle(JobHandle &&inHandle) noexceptJobSystem::JobHandleinline
JobHandle(Job *inJob)JobSystem::JobHandleinlineexplicit
operator=(const JobHandle &inHandle)=defaultJobSystem::JobHandleinline
operator=(JobHandle &&inHandle) noexcept=defaultJobSystem::JobHandleinline
Ref< Job >::operator=(Job *inRHS)Ref< Job >inlineprivate
Ref< Job >::operator=(const Ref< Job > &inRHS)Ref< Job >inlineprivate
Ref< Job >::operator=(Ref< Job > &&inRHS) noexceptRef< Job >inlineprivate
RemoveDependency(int inCount=1) constJobSystem::JobHandleinline
sRemoveDependencies(JobHandle *inHandles, uint inNumHandles, int inCount=1)JobSystem::JobHandleinlinestatic
sRemoveDependencies(StaticArray< JobHandle, N > &inHandles, int inCount=1)JobSystem::JobHandleinlinestatic