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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for IndependentAxisConstraintPart, including all inherited members.
| CalculateConstraintProperties(const Body &inBody1, const Body &inBody2, Vec3Arg inR1, Vec3Arg inN1, Vec3Arg inR2, Vec3Arg inN2, float inRatio) | IndependentAxisConstraintPart | inline |
| Deactivate() | IndependentAxisConstraintPart | inline |
| GetTotalLambda() const | IndependentAxisConstraintPart | inline |
| IsActive() const | IndependentAxisConstraintPart | inline |
| RestoreState(StateRecorder &inStream) | IndependentAxisConstraintPart | inline |
| SaveState(StateRecorder &inStream) const | IndependentAxisConstraintPart | inline |
| SolvePositionConstraint(Body &ioBody1, Body &ioBody2, Vec3Arg inN1, Vec3Arg inN2, float inRatio, float inC, float inBaumgarte) const | IndependentAxisConstraintPart | inline |
| SolveVelocityConstraint(Body &ioBody1, Body &ioBody2, Vec3Arg inN1, Vec3Arg inN2, float inRatio, float inMinLambda, float inMaxLambda) | IndependentAxisConstraintPart | inline |
| WarmStart(Body &ioBody1, Body &ioBody2, Vec3Arg inN1, Vec3Arg inN2, float inRatio, float inWarmStartImpulseRatio) | IndependentAxisConstraintPart | inline |