Jolt Physics
A multi core friendly Game Physics Engine
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JobSystemSingleThreaded Member List

This is the complete list of members for JobSystemSingleThreaded, including all inherited members.

AvailableJobs typedefJobSystemSingleThreadedprotected
CreateBarrier() overrideJobSystemSingleThreadedvirtual
CreateJob(const char *inName, ColorArg inColor, const JobFunction &inJobFunction, uint32 inNumDependencies=0) overrideJobSystemSingleThreadedvirtual
DestroyBarrier(Barrier *inBarrier) overrideJobSystemSingleThreadedvirtual
FreeJob(Job *inJob) overrideJobSystemSingleThreadedprotectedvirtual
GetMaxConcurrency() const overrideJobSystemSingleThreadedinlinevirtual
Init(uint inMaxJobs)JobSystemSingleThreaded
JobFunction typedefJobSystem
JobSystemSingleThreaded()=defaultJobSystemSingleThreaded
JobSystemSingleThreaded(uint inMaxJobs)JobSystemSingleThreadedinlineexplicit
mDummyBarrierJobSystemSingleThreadedprotected
mJobsJobSystemSingleThreadedprotected
NonCopyable()=defaultNonCopyable
NonCopyable(const NonCopyable &)=deleteNonCopyable
operator=(const NonCopyable &)=deleteNonCopyable
QueueJob(Job *inJob) overrideJobSystemSingleThreadedprotectedvirtual
QueueJobs(Job **inJobs, uint inNumJobs) overrideJobSystemSingleThreadedprotectedvirtual
WaitForJobs(Barrier *inBarrier) overrideJobSystemSingleThreadedvirtual
~JobSystem()=defaultJobSystemvirtual