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Jolt Physics
A multi core friendly Game Physics Engine
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BodyType.h
Go to the documentation of this file.
1
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2023 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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JPH_NAMESPACE_BEGIN
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enum class
EBodyType
:
uint8
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{
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RigidBody
,
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SoftBody
,
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};
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static
constexpr
uint
cBodyTypeCount = 2;
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JPH_NAMESPACE_END
EBodyType
EBodyType
Type of body.
Definition:
BodyType.h:11
EBodyType::RigidBody
@ RigidBody
Rigid body consisting of a rigid shape.
EBodyType::SoftBody
@ SoftBody
Soft body consisting of a deformable shape.
uint8
std::uint8_t uint8
Definition:
Core.h:440
uint
unsigned int uint
Definition:
Core.h:439
JPH_NAMESPACE_END
#define JPH_NAMESPACE_END
Definition:
Core.h:367
JPH_NAMESPACE_BEGIN
#define JPH_NAMESPACE_BEGIN
Definition:
Core.h:361
Jolt
Physics
Body
BodyType.h
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