Jolt Physics
A multi core friendly Game Physics Engine
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CollectFacesMode.h
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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JPH_NAMESPACE_BEGIN
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enum class
ECollectFacesMode
:
uint8
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{
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CollectFaces
,
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NoFaces
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};
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JPH_NAMESPACE_END
ECollectFacesMode
ECollectFacesMode
Whether or not to collect faces, used by CastShape and CollideShape.
Definition:
CollectFacesMode.h:11
ECollectFacesMode::CollectFaces
@ CollectFaces
mShape1/2Face is desired
ECollectFacesMode::NoFaces
@ NoFaces
mShape1/2Face is not desired
uint8
std::uint8_t uint8
Definition:
Core.h:440
JPH_NAMESPACE_END
#define JPH_NAMESPACE_END
Definition:
Core.h:367
JPH_NAMESPACE_BEGIN
#define JPH_NAMESPACE_BEGIN
Definition:
Core.h:361
Jolt
Physics
Collision
CollectFacesMode.h
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