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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for AABox, including all inherited members.
| AABox() | AABox | inline |
| AABox(Vec3Arg inMin, Vec3Arg inMax) | AABox | inline |
| AABox(DVec3Arg inMin, DVec3Arg inMax) | AABox | inline |
| AABox(Vec3Arg inCenter, float inRadius) | AABox | inline |
| Contains(const AABox &inOther) const | AABox | inline |
| Contains(Vec3Arg inOther) const | AABox | inline |
| Contains(DVec3Arg inOther) const | AABox | inline |
| Encapsulate(Vec3Arg inPos) | AABox | inline |
| Encapsulate(const AABox &inRHS) | AABox | inline |
| Encapsulate(const Triangle &inRHS) | AABox | inline |
| Encapsulate(const VertexList &inVertices, const IndexedTriangle &inTriangle) | AABox | inline |
| EnsureMinimalEdgeLength(float inMinEdgeLength) | AABox | inline |
| ExpandBy(Vec3Arg inVector) | AABox | inline |
| GetCenter() const | AABox | inline |
| GetClosestPoint(Vec3Arg inPoint) const | AABox | inline |
| GetExtent() const | AABox | inline |
| GetSize() const | AABox | inline |
| GetSqDistanceTo(Vec3Arg inPoint) const | AABox | inline |
| GetSupport(Vec3Arg inDirection) const | AABox | inline |
| GetSupportingFace(Vec3Arg inDirection, VERTEX_ARRAY &outVertices) const | AABox | inline |
| GetSurfaceArea() const | AABox | inline |
| GetVolume() const | AABox | inline |
| Intersect(const AABox &inOther) const | AABox | inline |
| IsValid() const | AABox | inline |
| mMax | AABox | |
| mMin | AABox | |
| operator!=(const AABox &inRHS) const | AABox | inline |
| operator==(const AABox &inRHS) const | AABox | inline |
| Overlaps(const AABox &inOther) const | AABox | inline |
| Overlaps(const Plane &inPlane) const | AABox | inline |
| sBiggest() | AABox | inlinestatic |
| Scaled(Vec3Arg inScale) const | AABox | inline |
| SetEmpty() | AABox | inline |
| sFromTwoPoints(Vec3Arg inP1, Vec3Arg inP2) | AABox | inlinestatic |
| Transformed(Mat44Arg inMatrix) const | AABox | inline |
| Transformed(DMat44Arg inMatrix) const | AABox | inline |
| Translate(Vec3Arg inTranslation) | AABox | inline |
| Translate(DVec3Arg inTranslation) | AABox | inline |