Jolt Physics
A multi core friendly Game Physics Engine
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CharacterSettings Member List
This is the complete list of members for
CharacterSettings
, including all inherited members.
AddRef
() const
RefTarget< CharacterBaseSettings >
inline
cEmbedded
RefTarget< CharacterBaseSettings >
protected
static
CharacterBaseSettings
()=default
CharacterBaseSettings
CharacterBaseSettings
(const CharacterBaseSettings &inSettings)=default
CharacterBaseSettings
GetRefCount
() const
RefTarget< CharacterBaseSettings >
inline
mFriction
CharacterSettings
mGravityFactor
CharacterSettings
mLayer
CharacterSettings
mMass
CharacterSettings
mMaxSlopeAngle
CharacterBaseSettings
mRefCount
RefTarget< CharacterBaseSettings >
mutable
protected
mShape
CharacterBaseSettings
mSupportingVolume
CharacterBaseSettings
mUp
CharacterBaseSettings
operator=
(const CharacterBaseSettings &inSettings)=default
CharacterBaseSettings
RefTarget< CharacterBaseSettings >::operator=
(const RefTarget &)
RefTarget< CharacterBaseSettings >
inline
RefTarget
()=default
RefTarget< CharacterBaseSettings >
inline
RefTarget
(const RefTarget &)
RefTarget< CharacterBaseSettings >
inline
Release
() const
RefTarget< CharacterBaseSettings >
inline
SetEmbedded
() const
RefTarget< CharacterBaseSettings >
inline
sInternalGetRefCountOffset
()
RefTarget< CharacterBaseSettings >
inline
static
~CharacterBaseSettings
()=default
CharacterBaseSettings
virtual
~RefTarget
()
RefTarget< CharacterBaseSettings >
inline
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