Jolt Physics
A multi core friendly Game Physics Engine
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CylinderShape::Cylinder Member List

This is the complete list of members for CylinderShape::Cylinder, including all inherited members.

Cylinder(float inHalfHeight, float inRadius, float inConvexRadius)CylinderShape::Cylinderinline
GetConvexRadius() const overrideCylinderShape::Cylinderinlinevirtual
GetSupport(Vec3Arg inDirection) const overrideCylinderShape::Cylinderinlinevirtual
~Support()=defaultConvexShape::Supportvirtual