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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for JobSystem::Job, including all inherited members.
| AddDependency(int inCount) | JobSystem::Job | inline |
| AddRef() | JobSystem::Job | inline |
| CanBeExecuted() const | JobSystem::Job | inline |
| cBarrierDoneState | JobSystem::Job | static |
| cDoneState | JobSystem::Job | static |
| cExecutingState | JobSystem::Job | static |
| Execute() | JobSystem::Job | inline |
| GetJobSystem() | JobSystem::Job | inline |
| GetName() const | JobSystem::Job | inline |
| IsDone() const | JobSystem::Job | inline |
| Job(const char *inJobName, ColorArg inColor, JobSystem *inJobSystem, const JobFunction &inJobFunction, uint32 inNumDependencies) | JobSystem::Job | inline |
| Release() | JobSystem::Job | inline |
| RemoveDependency(int inCount) | JobSystem::Job | inline |
| RemoveDependencyAndQueue(int inCount) | JobSystem::Job | inline |
| SetBarrier(Barrier *inBarrier) | JobSystem::Job | inline |