Jolt Physics
A multi core friendly Game Physics Engine
|
This is the complete list of members for JobSystem::Job, including all inherited members.
AddDependency(int inCount) | JobSystem::Job | inline |
AddRef() | JobSystem::Job | inline |
CanBeExecuted() const | JobSystem::Job | inline |
cBarrierDoneState | JobSystem::Job | static |
cDoneState | JobSystem::Job | static |
cExecutingState | JobSystem::Job | static |
Execute() | JobSystem::Job | inline |
GetJobSystem() | JobSystem::Job | inline |
GetName() const | JobSystem::Job | inline |
IsDone() const | JobSystem::Job | inline |
Job(const char *inJobName, ColorArg inColor, JobSystem *inJobSystem, const JobFunction &inJobFunction, uint32 inNumDependencies) | JobSystem::Job | inline |
Release() | JobSystem::Job | inline |
RemoveDependency(int inCount) | JobSystem::Job | inline |
RemoveDependencyAndQueue(int inCount) | JobSystem::Job | inline |
SetBarrier(Barrier *inBarrier) | JobSystem::Job | inline |