Jolt Physics
A multi core friendly Game Physics Engine
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NodeCodecQuadTreeHalfFloat< Alignment >::DecodingContext Member List

This is the complete list of members for NodeCodecQuadTreeHalfFloat< Alignment >::DecodingContext, including all inherited members.

DecodingContext(const Header *inHeader)NodeCodecQuadTreeHalfFloat< Alignment >::DecodingContextinlineexplicit
IsDoneWalking() constNodeCodecQuadTreeHalfFloat< Alignment >::DecodingContextinline
sGetTriangleBlockStart(const uint8 *inBufferStart, uint inTriangleBlockID)NodeCodecQuadTreeHalfFloat< Alignment >::DecodingContextinlinestatic
sTriangleBlockIDBits(const ByteBuffer &inTree)NodeCodecQuadTreeHalfFloat< Alignment >::DecodingContextinlinestatic
WalkTree(const uint8 *inBufferStart, const TriangleContext &inTriangleContext, Visitor &ioVisitor)NodeCodecQuadTreeHalfFloat< Alignment >::DecodingContextinline