Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for PolyhedronSubmergedVolumeCalculator, including all inherited members.
AddFace(int inIdx1, int inIdx2, int inIdx3) | PolyhedronSubmergedVolumeCalculator | inline |
AreAllAbove() const | PolyhedronSubmergedVolumeCalculator | inline |
AreAllBelow() const | PolyhedronSubmergedVolumeCalculator | inline |
GetReferencePointIdx() const | PolyhedronSubmergedVolumeCalculator | inline |
GetResult(float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy) const | PolyhedronSubmergedVolumeCalculator | inline |
PolyhedronSubmergedVolumeCalculator(const Mat44 &inTransform, const Vec3 *inPoints, int inPointStride, int inNumPoints, const Plane &inSurface, Point *ioBuffer, RVec3 inBaseOffset) | PolyhedronSubmergedVolumeCalculator | inline |