Jolt Physics
A multi core friendly Game Physics Engine
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SerializableAttribute Member List

This is the complete list of members for SerializableAttribute, including all inherited members.

GetMemberPointer(void *inObject) constSerializableAttributeinline
GetMemberPointer(const void *inObject) constSerializableAttributeinline
GetMemberPrimitiveType() constSerializableAttributeinline
GetName() constSerializableAttributeinline
IsType(int inArrayDepth, EOSDataType inDataType, const char *inClassName) constSerializableAttributeinline
pGetMemberPrimitiveType typedefSerializableAttribute
pIsType typedefSerializableAttribute
pReadData typedefSerializableAttribute
pWriteData typedefSerializableAttribute
pWriteDataType typedefSerializableAttribute
ReadData(IObjectStreamIn &ioStream, void *inObject) constSerializableAttributeinline
SerializableAttribute(const char *inName, uint inMemberOffset, pGetMemberPrimitiveType inGetMemberPrimitiveType, pIsType inIsType, pReadData inReadData, pWriteData inWriteData, pWriteDataType inWriteDataType)SerializableAttributeinline
SerializableAttribute(const SerializableAttribute &inOther, int inBaseOffset)SerializableAttributeinline
SetName(const char *inName)SerializableAttributeinline
WriteData(IObjectStreamOut &ioStream, const void *inObject) constSerializableAttributeinline
WriteDataType(IObjectStreamOut &ioStream) constSerializableAttributeinline