Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for SerializableAttribute, including all inherited members.
GetMemberPointer(void *inObject) const | SerializableAttribute | inline |
GetMemberPointer(const void *inObject) const | SerializableAttribute | inline |
GetMemberPrimitiveType() const | SerializableAttribute | inline |
GetName() const | SerializableAttribute | inline |
IsType(int inArrayDepth, EOSDataType inDataType, const char *inClassName) const | SerializableAttribute | inline |
pGetMemberPrimitiveType typedef | SerializableAttribute | |
pIsType typedef | SerializableAttribute | |
pReadData typedef | SerializableAttribute | |
pWriteData typedef | SerializableAttribute | |
pWriteDataType typedef | SerializableAttribute | |
ReadData(IObjectStreamIn &ioStream, void *inObject) const | SerializableAttribute | inline |
SerializableAttribute(const char *inName, uint inMemberOffset, pGetMemberPrimitiveType inGetMemberPrimitiveType, pIsType inIsType, pReadData inReadData, pWriteData inWriteData, pWriteDataType inWriteDataType) | SerializableAttribute | inline |
SerializableAttribute(const SerializableAttribute &inOther, int inBaseOffset) | SerializableAttribute | inline |
SetName(const char *inName) | SerializableAttribute | inline |
WriteData(IObjectStreamOut &ioStream, const void *inObject) const | SerializableAttribute | inline |
WriteDataType(IObjectStreamOut &ioStream) const | SerializableAttribute | inline |