AddRef() const | RefTarget< SkeletonMapper > | inline |
CanMapJoint typedef | SkeletonMapper | |
cEmbedded | RefTarget< SkeletonMapper > | protectedstatic |
ChainVector typedef | SkeletonMapper | |
GetChains() const | SkeletonMapper | inline |
GetChains() | SkeletonMapper | inline |
GetLockedTranslations() const | SkeletonMapper | inline |
GetLockedTranslations() | SkeletonMapper | inline |
GetMappedJointIdx(int inJoint1Idx) const | SkeletonMapper | |
GetMappings() const | SkeletonMapper | inline |
GetMappings() | SkeletonMapper | inline |
GetRefCount() const | RefTarget< SkeletonMapper > | inline |
GetUnmapped() const | SkeletonMapper | inline |
GetUnmapped() | SkeletonMapper | inline |
Initialize(const Skeleton *inSkeleton1, const Mat44 *inNeutralPose1, const Skeleton *inSkeleton2, const Mat44 *inNeutralPose2, const CanMapJoint &inCanMapJoint=sDefaultCanMapJoint) | SkeletonMapper | |
IsJointTranslationLocked(int inJoint2Idx) const | SkeletonMapper | |
LockAllTranslations(const Skeleton *inSkeleton2, const Mat44 *inNeutralPose2) | SkeletonMapper | |
LockedVector typedef | SkeletonMapper | |
LockTranslations(const Skeleton *inSkeleton2, const bool *inLockedTranslations, const Mat44 *inNeutralPose2) | SkeletonMapper | |
Map(const Mat44 *inPose1ModelSpace, const Mat44 *inPose2LocalSpace, Mat44 *outPose2ModelSpace) const | SkeletonMapper | |
MappingVector typedef | SkeletonMapper | |
MapReverse(const Mat44 *inPose2ModelSpace, Mat44 *outPose1ModelSpace) const | SkeletonMapper | |
mRefCount | RefTarget< SkeletonMapper > | mutableprotected |
operator=(const RefTarget &) | RefTarget< SkeletonMapper > | inline |
RefTarget()=default | RefTarget< SkeletonMapper > | inline |
RefTarget(const RefTarget &) | RefTarget< SkeletonMapper > | inline |
Release() const | RefTarget< SkeletonMapper > | inline |
sDefaultCanMapJoint(const Skeleton *inSkeleton1, int inIndex1, const Skeleton *inSkeleton2, int inIndex2) | SkeletonMapper | inlinestatic |
SetEmbedded() const | RefTarget< SkeletonMapper > | inline |
sInternalGetRefCountOffset() | RefTarget< SkeletonMapper > | inlinestatic |
UnmappedVector typedef | SkeletonMapper | |
~RefTarget() | RefTarget< SkeletonMapper > | inline |