Jolt Physics
A multi core friendly Game Physics Engine
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Sphere Member List

This is the complete list of members for Sphere, including all inherited members.

EncapsulatePoint(Vec3Arg inPoint)Sphereinline
GetCenter() constSphereinline
GetRadius() constSphereinline
GetSupport(Vec3Arg inDirection) constSphereinline
Overlaps(const Sphere &inB) constSphereinline
Overlaps(const AABox &inOther) constSphereinline
Sphere()=defaultSphereinline
Sphere(const Float3 &inCenter, float inRadius)Sphereinline
Sphere(Vec3Arg inCenter, float inRadius)Sphereinline