Jolt Physics
A multi core friendly Game Physics Engine
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VehicleTransmission Member List

This is the complete list of members for VehicleTransmission, including all inherited members.

AllowSleep() constVehicleTransmissioninline
GetClutchFriction() constVehicleTransmissioninline
GetCurrentGear() constVehicleTransmissioninline
GetCurrentRatio() constVehicleTransmission
IsSwitchingGear() constVehicleTransmissioninline
mClutchReleaseTimeVehicleTransmissionSettings
mClutchStrengthVehicleTransmissionSettings
mGearRatiosVehicleTransmissionSettings
mModeVehicleTransmissionSettings
mReverseGearRatiosVehicleTransmissionSettings
mShiftDownRPMVehicleTransmissionSettings
mShiftUpRPMVehicleTransmissionSettings
mSwitchLatencyVehicleTransmissionSettings
mSwitchTimeVehicleTransmissionSettings
RestoreBinaryState(StreamIn &inStream)VehicleTransmissionSettings
RestoreState(StateRecorder &inStream)VehicleTransmission
SaveBinaryState(StreamOut &inStream) constVehicleTransmissionSettings
SaveState(StateRecorder &inStream) constVehicleTransmission
Set(int inCurrentGear, float inClutchFriction)VehicleTransmissioninline
Update(float inDeltaTime, float inCurrentRPM, float inForwardInput, bool inCanShiftUp)VehicleTransmission