Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for AddConvexRadius< ConvexObject >, including all inherited members.
AddConvexRadius(const ConvexObject &inObject, float inRadius) | AddConvexRadius< ConvexObject > | inline |
GetSupport(Vec3Arg inDirection) const | AddConvexRadius< ConvexObject > | inline |
mObject | AddConvexRadius< ConvexObject > | |
mRadius | AddConvexRadius< ConvexObject > |