Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for CompoundShape::CastRayVisitorCollector, including all inherited members.
CastRayVisitorCollector(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const CompoundShape *inShape, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter) | CompoundShape::CastRayVisitorCollector | inline |
mCollector | CompoundShape::CastRayVisitorCollector | |
mInvDirection | CompoundShape::CastRayVisitorCollector | |
mRay | CompoundShape::CastRayVisitorCollector | |
mRayCastSettings | CompoundShape::CastRayVisitorCollector | |
mShapeFilter | CompoundShape::CastRayVisitorCollector | |
mSubShapeBits | CompoundShape::CastRayVisitorCollector | |
mSubShapeIDCreator | CompoundShape::CastRayVisitorCollector | |
ShouldAbort() const | CompoundShape::CastRayVisitorCollector | inline |
TestBounds(Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ) const | CompoundShape::CastRayVisitorCollector | inline |
VisitShape(const SubShape &inSubShape, uint32 inSubShapeIndex) | CompoundShape::CastRayVisitorCollector | inline |