GetPointOnRay(float inFraction) const | ShapeCastT< Vec, Mat, ShapeCastType > | inline |
mCenterOfMassStart | ShapeCastT< Vec, Mat, ShapeCastType > | |
mDirection | ShapeCastT< Vec, Mat, ShapeCastType > | |
mScale | ShapeCastT< Vec, Mat, ShapeCastType > | |
mShape | ShapeCastT< Vec, Mat, ShapeCastType > | |
mShapeWorldBounds | ShapeCastT< Vec, Mat, ShapeCastType > | |
PostTransformed(typename Mat::ArgType inTransform) const | ShapeCastT< Vec, Mat, ShapeCastType > | inline |
PostTranslated(typename Vec::ArgType inTranslation) const | ShapeCastT< Vec, Mat, ShapeCastType > | inline |
sFromWorldTransform(const Shape *inShape, Vec3Arg inScale, typename Mat::ArgType inWorldTransform, Vec3Arg inDirection) | ShapeCastT< Vec, Mat, ShapeCastType > | inlinestatic |
ShapeCastT(const Shape *inShape, Vec3Arg inScale, typename Mat::ArgType inCenterOfMassStart, Vec3Arg inDirection, const AABox &inWorldSpaceBounds) | ShapeCastT< Vec, Mat, ShapeCastType > | inline |
ShapeCastT(const Shape *inShape, Vec3Arg inScale, typename Mat::ArgType inCenterOfMassStart, Vec3Arg inDirection) | ShapeCastT< Vec, Mat, ShapeCastType > | inline |