28    void                    SaveBinaryState(
StreamOut &inStream) 
const;
 
   31    void                    RestoreBinaryState(
StreamIn &inStream);
 
   36    float                   mSwitchTime = 0.5f;                         
 
   37    float                   mClutchReleaseTime = 0.3f;                  
 
   38    float                   mSwitchLatency = 0.5f;                      
 
   39    float                   mShiftUpRPM = 4000.0f;                      
 
   40    float                   mShiftDownRPM = 2000.0f;                    
 
   41    float                   mClutchStrength = 10.0f;                    
 
   51    void                    Set(
int inCurrentGear, 
float inClutchFriction) { mCurrentGear = inCurrentGear; mClutchFriction = inClutchFriction; }
 
   58    void                    Update(
float inDeltaTime, 
float inCurrentRPM, 
float inForwardInput, 
bool inCanShiftUp);
 
   70    float                   GetCurrentRatio() 
const;
 
   73    bool                    AllowSleep()
 const                          { 
return mGearSwitchTimeLeft <= 0.0f && mClutchReleaseTimeLeft <= 0.0f && mGearSwitchLatencyTimeLeft <= 0.0f; }
 
   81    float                   mClutchFriction = 1.0f;                     
 
   82    float                   mGearSwitchTimeLeft = 0.0f;                 
 
   83    float                   mClutchReleaseTimeLeft = 0.0f;              
 
   84    float                   mGearSwitchLatencyTimeLeft = 0.0f;          
 
std::uint8_t uint8
Definition: Core.h:453
 
#define JPH_EXPORT
Definition: Core.h:236
 
#define JPH_NAMESPACE_END
Definition: Core.h:378
 
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:372
 
#define JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:80
 
ETransmissionMode
How gears are shifted.
Definition: VehicleTransmission.h:16
 
@ Auto
Automatically shift gear up and down.
 
@ Manual
Manual gear shift (call SetTransmissionInput)
 
Definition: StateRecorder.h:48
 
Simple binary input stream.
Definition: StreamIn.h:13
 
Simple binary output stream.
Definition: StreamOut.h:13
 
Runtime data for transmission.
Definition: VehicleTransmission.h:46
 
bool AllowSleep() const
Only allow sleeping when the transmission is idle.
Definition: VehicleTransmission.h:73
 
int GetCurrentGear() const
Current gear, -1 = reverse, 0 = neutral, 1 = 1st gear etc.
Definition: VehicleTransmission.h:61
 
float GetClutchFriction() const
Value between 0 and 1 indicating how much friction the clutch gives (0 = no friction,...
Definition: VehicleTransmission.h:64
 
void Set(int inCurrentGear, float inClutchFriction)
Definition: VehicleTransmission.h:51
 
bool IsSwitchingGear() const
If the auto box is currently switching gears.
Definition: VehicleTransmission.h:67
 
Configuration for the transmission of a vehicle (gear box)
Definition: VehicleTransmission.h:23