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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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This is the complete list of members for BoxShape::Box, including all inherited members.
| Box(const AABox &inBox, float inConvexRadius) | BoxShape::Box | inline | 
| GetConvexRadius() const override | BoxShape::Box | inlinevirtual | 
| GetSupport(Vec3Arg inDirection) const override | BoxShape::Box | inlinevirtual | 
| ~Support()=default | ConvexShape::Support | virtual |