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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for Color, including all inherited members.
| a | Color | |
| b | Color | |
| Color()=default | Color | |
| Color(const Color &inRHS)=default | Color | |
| Color(uint32 inColor) | Color | inlineexplicit |
| Color(uint8 inRed, uint8 inGreen, uint8 inBlue, uint8 inAlpha=255) | Color | inline |
| Color(ColorArg inRHS, uint8 inAlpha) | Color | inline |
| g | Color | |
| GetIntensity() const | Color | inline |
| GetUInt32() const | Color | inline |
| mU32 | Color | |
| operator!=(ColorArg inRHS) const | Color | inline |
| operator()(uint inIdx) const | Color | inline |
| operator()(uint inIdx) | Color | inline |
| operator*(const Color &inRHS) const | Color | inline |
| operator*(float inIntensity) const | Color | inline |
| operator=(const Color &inRHS)=default | Color | |
| operator==(ColorArg inRHS) const | Color | inline |
| r | Color | |
| sBlack | Color | static |
| sBlue | Color | static |
| sCyan | Color | static |
| sDarkBlue | Color | static |
| sDarkGreen | Color | static |
| sDarkOrange | Color | static |
| sDarkRed | Color | static |
| sGetDistinctColor(int inIndex) | Color | static |
| sGreen | Color | static |
| sGrey | Color | static |
| sLightGrey | Color | static |
| sOrange | Color | static |
| sPurple | Color | static |
| sRed | Color | static |
| sWhite | Color | static |
| sYellow | Color | static |
| ToVec4() const | Color | inline |