Jolt Physics
A multi core friendly Game Physics Engine
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Color Member List

This is the complete list of members for Color, including all inherited members.

aColor
bColor
Color()=defaultColor
Color(const Color &inRHS)=defaultColor
Color(uint32 inColor)Colorinlineexplicit
Color(uint8 inRed, uint8 inGreen, uint8 inBlue, uint8 inAlpha=255)Colorinline
Color(ColorArg inRHS, uint8 inAlpha)Colorinline
gColor
GetIntensity() constColorinline
GetUInt32() constColorinline
mU32Color
operator!=(ColorArg inRHS) constColorinline
operator()(uint inIdx) constColorinline
operator()(uint inIdx)Colorinline
operator*(const Color &inRHS) constColorinline
operator*(float inIntensity) constColorinline
operator=(const Color &inRHS)=defaultColor
operator==(ColorArg inRHS) constColorinline
rColor
sBlackColorstatic
sBlueColorstatic
sCyanColorstatic
sDarkBlueColorstatic
sDarkGreenColorstatic
sDarkOrangeColorstatic
sDarkRedColorstatic
sGetDistinctColor(int inIndex)Colorstatic
sGreenColorstatic
sGreyColorstatic
sLightGreyColorstatic
sOrangeColorstatic
sPurpleColorstatic
sRedColorstatic
sWhiteColorstatic
sYellowColorstatic
ToVec4() constColorinline