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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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This is the complete list of members for DualAxisConstraintPart, including all inherited members.
| CalculateConstraintProperties(const Body &inBody1, Mat44Arg inRotation1, Vec3Arg inR1PlusU, const Body &inBody2, Mat44Arg inRotation2, Vec3Arg inR2, Vec3Arg inN1, Vec3Arg inN2) | DualAxisConstraintPart | inline | 
| Deactivate() | DualAxisConstraintPart | inline | 
| GetTotalLambda() const | DualAxisConstraintPart | inline | 
| IsActive() const | DualAxisConstraintPart | inline | 
| Mat22 typedef | DualAxisConstraintPart | |
| RestoreState(StateRecorder &inStream) | DualAxisConstraintPart | inline | 
| SaveState(StateRecorder &inStream) const | DualAxisConstraintPart | inline | 
| SetTotalLambda(const Vec2 &inLambda) | DualAxisConstraintPart | inline | 
| SolvePositionConstraint(Body &ioBody1, Body &ioBody2, Vec3Arg inU, Vec3Arg inN1, Vec3Arg inN2, float inBaumgarte) const | DualAxisConstraintPart | inline | 
| SolveVelocityConstraint(Body &ioBody1, Body &ioBody2, Vec3Arg inN1, Vec3Arg inN2) | DualAxisConstraintPart | inline | 
| Vec2 typedef | DualAxisConstraintPart | |
| WarmStart(Body &ioBody1, Body &ioBody2, Vec3Arg inN1, Vec3Arg inN2, float inWarmStartImpulseRatio) | DualAxisConstraintPart | inline |