| AddRef() const | RefTarget< VehicleCollisionTester > | inline | 
  | cEmbedded | RefTarget< VehicleCollisionTester > | protectedstatic | 
  | Collide(PhysicsSystem &inPhysicsSystem, const VehicleConstraint &inVehicleConstraint, uint inWheelIndex, RVec3Arg inOrigin, Vec3Arg inDirection, const BodyID &inVehicleBodyID, Body *&outBody, SubShapeID &outSubShapeID, RVec3 &outContactPosition, Vec3 &outContactNormal, float &outSuspensionLength) const override | VehicleCollisionTesterCastSphere | virtual | 
  | GetBodyFilter() const | VehicleCollisionTester | inline | 
  | GetBroadPhaseLayerFilter() const | VehicleCollisionTester | inline | 
  | GetObjectLayer() const | VehicleCollisionTester | inline | 
  | GetObjectLayerFilter() const | VehicleCollisionTester | inline | 
  | GetRefCount() const | RefTarget< VehicleCollisionTester > | inline | 
  | mBodyFilter | VehicleCollisionTester | protected | 
  | mBroadPhaseLayerFilter | VehicleCollisionTester | protected | 
  | mObjectLayer | VehicleCollisionTester | protected | 
  | mObjectLayerFilter | VehicleCollisionTester | protected | 
  | mRefCount | RefTarget< VehicleCollisionTester > | mutableprotected | 
  | NonCopyable()=default | NonCopyable |  | 
  | NonCopyable(const NonCopyable &)=delete | NonCopyable |  | 
  | RefTarget< VehicleCollisionTester >::operator=(const RefTarget &) | RefTarget< VehicleCollisionTester > | inline | 
  | NonCopyable::operator=(const NonCopyable &)=delete | NonCopyable |  | 
  | PredictContactProperties(PhysicsSystem &inPhysicsSystem, const VehicleConstraint &inVehicleConstraint, uint inWheelIndex, RVec3Arg inOrigin, Vec3Arg inDirection, const BodyID &inVehicleBodyID, Body *&ioBody, SubShapeID &ioSubShapeID, RVec3 &ioContactPosition, Vec3 &ioContactNormal, float &ioSuspensionLength) const override | VehicleCollisionTesterCastSphere | virtual | 
  | RefTarget()=default | RefTarget< VehicleCollisionTester > | inline | 
  | RefTarget(const RefTarget &) | RefTarget< VehicleCollisionTester > | inline | 
  | Release() const | RefTarget< VehicleCollisionTester > | inline | 
  | SetBodyFilter(const BodyFilter *inFilter) | VehicleCollisionTester | inline | 
  | SetBroadPhaseLayerFilter(const BroadPhaseLayerFilter *inFilter) | VehicleCollisionTester | inline | 
  | SetEmbedded() const | RefTarget< VehicleCollisionTester > | inline | 
  | SetObjectLayer(ObjectLayer inObjectLayer) | VehicleCollisionTester | inline | 
  | SetObjectLayerFilter(const ObjectLayerFilter *inFilter) | VehicleCollisionTester | inline | 
  | sInternalGetRefCountOffset() | RefTarget< VehicleCollisionTester > | inlinestatic | 
  | VehicleCollisionTester()=default | VehicleCollisionTester |  | 
  | VehicleCollisionTester(ObjectLayer inObjectLayer) | VehicleCollisionTester | inlineexplicit | 
  | VehicleCollisionTesterCastSphere(ObjectLayer inObjectLayer, float inRadius, Vec3Arg inUp=Vec3::sAxisY(), float inMaxSlopeAngle=DegreesToRadians(80.0f)) | VehicleCollisionTesterCastSphere | inline | 
  | ~RefTarget() | RefTarget< VehicleCollisionTester > | inline | 
  | ~VehicleCollisionTester()=default | VehicleCollisionTester | virtual |