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    A multi core friendly Game Physics Engine | 
This is the complete list of members for CompoundShape::GetIntersectingSubShapesVisitor< BoxType >, including all inherited members.
| GetIntersectingSubShapesVisitor(const BoxType &inBox, uint *outSubShapeIndices, int inMaxSubShapeIndices) | CompoundShape::GetIntersectingSubShapesVisitor< BoxType > | inline | 
| GetNumResults() const | CompoundShape::GetIntersectingSubShapesVisitor< BoxType > | inline | 
| ShouldAbort() const | CompoundShape::GetIntersectingSubShapesVisitor< BoxType > | inline | 
| TestBounds(Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ) const | CompoundShape::GetIntersectingSubShapesVisitor< BoxType > | inline | 
| VisitShape(const SubShape &inSubShape, uint32 inSubShapeIndex) | CompoundShape::GetIntersectingSubShapesVisitor< BoxType > | inline |