Jolt Physics
A multi core friendly Game Physics Engine
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NonCopyable.h
Go to the documentation of this file.
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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JPH_NAMESPACE_BEGIN
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class
JPH_EXPORT
NonCopyable
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{
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public
:
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NonCopyable
() =
default
;
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NonCopyable
(
const
NonCopyable
&) =
delete
;
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void
operator = (
const
NonCopyable
&) =
delete
;
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};
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JPH_NAMESPACE_END
JPH_EXPORT
#define JPH_EXPORT
Definition:
Core.h:236
JPH_NAMESPACE_END
#define JPH_NAMESPACE_END
Definition:
Core.h:378
JPH_NAMESPACE_BEGIN
#define JPH_NAMESPACE_BEGIN
Definition:
Core.h:372
NonCopyable
Class that makes another class non-copyable. Usage: Inherit from NonCopyable.
Definition:
NonCopyable.h:11
NonCopyable::NonCopyable
NonCopyable(const NonCopyable &)=delete
NonCopyable::NonCopyable
NonCopyable()=default
Jolt
Core
NonCopyable.h
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