48    float                       mMinLength = 0.0f;
 
   51    float                       mMaxLength = -1.0f;
 
   69    virtual void                NotifyShapeChanged(
const BodyID &inBodyID, 
Vec3Arg inDeltaCOM) 
override;
 
   70    virtual void                SetupVelocityConstraint(
float inDeltaTime) 
override;
 
   71    virtual void                ResetWarmStart() 
override;
 
   72    virtual void                WarmStartVelocityConstraint(
float inWarmStartImpulseRatio) 
override;
 
   73    virtual bool                SolveVelocityConstraint(
float inDeltaTime) 
override;
 
   74    virtual bool                SolvePositionConstraint(
float inDeltaTime, 
float inBaumgarte) 
override;
 
   75#ifdef JPH_DEBUG_RENDERER 
   76    virtual void                DrawConstraint(
DebugRenderer *inRenderer) 
const override;
 
   78    virtual void                SaveState(
StateRecorder &inStream) 
const override;
 
   87    void                        SetLength(
float inMinLength, 
float inMaxLength)             { 
JPH_ASSERT(inMinLength >= 0.0f && inMinLength <= inMaxLength); mMinLength = inMinLength; mMaxLength = inMaxLength; }
 
   99    float                       CalculatePositionsNormalsAndLength();
 
  102    void                        CalculateConstraintProperties();
 
  107    Vec3                        mLocalSpacePosition1;
 
  108    Vec3                        mLocalSpacePosition2;
 
  111    RVec3                       mFixedPosition1;
 
  112    RVec3                       mFixedPosition2;
 
  124    RVec3                       mWorldSpacePosition1;
 
  125    RVec3                       mWorldSpacePosition2;
 
  126    Vec3                        mWorldSpaceNormal1;
 
  127    Vec3                        mWorldSpaceNormal2;
 
EConstraintSpace
Certain constraints support setting them up in local or world space. This governs what is used.
Definition: Constraint.h:58
 
EConstraintSubType
Enum to identify constraint sub type.
Definition: Constraint.h:34
 
#define JPH_EXPORT
Definition: Core.h:236
 
#define JPH_NAMESPACE_END
Definition: Core.h:378
 
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:372
 
#define JPH_ASSERT(...)
Definition: IssueReporting.h:33
 
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:31
 
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:109
 
ID of a body. This is a way of reasoning about bodies in a multithreaded simulation while avoiding ra...
Definition: BodyID.h:13
 
virtual void SaveBinaryState(StreamOut &inStream) const
Saves the contents of the constraint settings in binary form to inStream.
Definition: Constraint.cpp:26
 
virtual void RestoreBinaryState(StreamIn &inStream)
This function should not be called directly, it is used by sRestoreFromBinaryState.
Definition: Constraint.cpp:36
 
Definition: DebugRenderer.h:47
 
Definition: IndependentAxisConstraintPart.h:48
 
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
 
static JPH_INLINE Mat44 sTranslation(Vec3Arg inV)
Get matrix that translates.
Definition: Mat44.inl:144
 
A pulley constraint.
Definition: PulleyConstraint.h:60
 
virtual EConstraintSubType GetSubType() const override
Get the sub type of a constraint.
Definition: PulleyConstraint.h:68
 
float GetCurrentLength() const
Get the current length of both segments (multiplied by the ratio for segment 2)
Definition: PulleyConstraint.h:92
 
void SetLength(float inMinLength, float inMaxLength)
Update the minimum and maximum length for the constraint.
Definition: PulleyConstraint.h:87
 
float GetMinLength() const
Definition: PulleyConstraint.h:88
 
virtual Mat44 GetConstraintToBody1Matrix() const override
Calculates the transform that transforms from constraint space to body 1 space. The first column of t...
Definition: PulleyConstraint.h:83
 
virtual Mat44 GetConstraintToBody2Matrix() const override
Calculates the transform that transforms from constraint space to body 2 space. The first column of t...
Definition: PulleyConstraint.h:84
 
float GetMaxLength() const
Definition: PulleyConstraint.h:89
 
float GetTotalLambdaPosition() const
Definition: PulleyConstraint.h:95
 
Definition: PulleyConstraint.h:19
 
Definition: Reference.h:107
 
Definition: StateRecorder.h:105
 
Simple binary input stream.
Definition: StreamIn.h:13
 
Simple binary output stream.
Definition: StreamOut.h:13
 
Base class for all constraints that involve 2 bodies. Body1 is usually considered the parent,...
Definition: TwoBodyConstraint.h:27
 
Base class for settings for all constraints that involve 2 bodies.
Definition: TwoBodyConstraint.h:16
 
virtual TwoBodyConstraint * Create(Body &inBody1, Body &inBody2) const =0
 
JPH_INLINE float Length() const
Length of vector.
Definition: Vec3.inl:681
 
static JPH_INLINE Vec3 sZero()
Vector with all zeros.
Definition: Vec3.inl:107