| AddHit(const ResultType &inResult)=0 | CollisionCollector< ResultTypeArg, TraitsType > | pure virtual | 
  | CollisionCollector()=default | CollisionCollector< ResultTypeArg, TraitsType > |  | 
  | CollisionCollector(const CollisionCollector< ResultTypeArg2, TraitsType > &inRHS) | CollisionCollector< ResultTypeArg, TraitsType > | inlineexplicit | 
  | CollisionCollector(const CollisionCollector< ResultTypeArg, TraitsType > &inRHS)=default | CollisionCollector< ResultTypeArg, TraitsType > |  | 
  | ForceEarlyOut() | CollisionCollector< ResultTypeArg, TraitsType > | inline | 
  | GetContext() const | CollisionCollector< ResultTypeArg, TraitsType > | inline | 
  | GetEarlyOutFraction() const | CollisionCollector< ResultTypeArg, TraitsType > | inline | 
  | GetPositiveEarlyOutFraction() const | CollisionCollector< ResultTypeArg, TraitsType > | inline | 
  | OnBody(const Body &inBody) | CollisionCollector< ResultTypeArg, TraitsType > | inlinevirtual | 
  | Reset() | CollisionCollector< ResultTypeArg, TraitsType > | inlinevirtual | 
  | ResetEarlyOutFraction(float inFraction=TraitsType::InitialEarlyOutFraction) | CollisionCollector< ResultTypeArg, TraitsType > | inline | 
  | ResultType typedef | CollisionCollector< ResultTypeArg, TraitsType > |  | 
  | SetContext(const TransformedShape *inContext) | CollisionCollector< ResultTypeArg, TraitsType > | inline | 
  | SetUserData(uint64 inUserData) | CollisionCollector< ResultTypeArg, TraitsType > | inlinevirtual | 
  | ShouldEarlyOut() const | CollisionCollector< ResultTypeArg, TraitsType > | inline | 
  | UpdateEarlyOutFraction(float inFraction) | CollisionCollector< ResultTypeArg, TraitsType > | inline | 
  | ~CollisionCollector()=default | CollisionCollector< ResultTypeArg, TraitsType > | virtual |