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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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This is the complete list of members for Color, including all inherited members.
| a | Color | |
| b | Color | |
| Color()=default | Color | |
| Color(const Color &inRHS)=default | Color | |
| Color(uint32 inColor) | Color | inlineexplicit | 
| Color(uint8 inRed, uint8 inGreen, uint8 inBlue, uint8 inAlpha=255) | Color | inline | 
| Color(ColorArg inRHS, uint8 inAlpha) | Color | inline | 
| g | Color | |
| GetIntensity() const | Color | inline | 
| GetUInt32() const | Color | inline | 
| mU32 | Color | |
| operator!=(ColorArg inRHS) const | Color | inline | 
| operator()(uint inIdx) const | Color | inline | 
| operator()(uint inIdx) | Color | inline | 
| operator*(const Color &inRHS) const | Color | inline | 
| operator*(float inIntensity) const | Color | inline | 
| operator=(const Color &inRHS)=default | Color | |
| operator==(ColorArg inRHS) const | Color | inline | 
| r | Color | |
| sBlack | Color | static | 
| sBlue | Color | static | 
| sCyan | Color | static | 
| sDarkBlue | Color | static | 
| sDarkGreen | Color | static | 
| sDarkOrange | Color | static | 
| sDarkRed | Color | static | 
| sGetDistinctColor(int inIndex) | Color | static | 
| sGreen | Color | static | 
| sGrey | Color | static | 
| sLightGrey | Color | static | 
| sOrange | Color | static | 
| sPurple | Color | static | 
| sRed | Color | static | 
| sWhite | Color | static | 
| sYellow | Color | static | 
| ToVec4() const | Color | inline |