Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for Color, including all inherited members.
a | Color | |
b | Color | |
Color()=default | Color | |
Color(const Color &inRHS)=default | Color | |
Color(uint32 inColor) | Color | inlineexplicit |
Color(uint8 inRed, uint8 inGreen, uint8 inBlue, uint8 inAlpha=255) | Color | inline |
Color(ColorArg inRHS, uint8 inAlpha) | Color | inline |
g | Color | |
GetIntensity() const | Color | inline |
GetUInt32() const | Color | inline |
mU32 | Color | |
operator!=(ColorArg inRHS) const | Color | inline |
operator()(uint inIdx) const | Color | inline |
operator()(uint inIdx) | Color | inline |
operator*(const Color &inRHS) const | Color | inline |
operator*(float inIntensity) const | Color | inline |
operator=(const Color &inRHS)=default | Color | |
operator==(ColorArg inRHS) const | Color | inline |
r | Color | |
sBlack | Color | static |
sBlue | Color | static |
sCyan | Color | static |
sDarkBlue | Color | static |
sDarkGreen | Color | static |
sDarkOrange | Color | static |
sDarkRed | Color | static |
sGetDistinctColor(int inIndex) | Color | static |
sGreen | Color | static |
sGrey | Color | static |
sLightGrey | Color | static |
sOrange | Color | static |
sPurple | Color | static |
sRed | Color | static |
sWhite | Color | static |
sYellow | Color | static |
ToVec4() const | Color | inline |