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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for HeightFieldShape, including all inherited members.
| AddRef() const | RefTarget< Shape > | inline |
| CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override | HeightFieldShape | virtual |
| CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const override | HeightFieldShape | virtual |
| cEmbedded | RefTarget< Shape > | protectedstatic |
| cGetTrianglesMinTrianglesRequested | Shape | static |
| Clone() const | HeightFieldShape | |
| CollectTransformedShapes(const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, const SubShapeIDCreator &inSubShapeIDCreator, TransformedShapeCollector &ioCollector, const ShapeFilter &inShapeFilter) const | Shape | virtual |
| CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const override | HeightFieldShape | virtual |
| CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const override | HeightFieldShape | virtual |
| Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override | HeightFieldShape | virtual |
| DrawGetSupportFunction(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inDrawSupportDirection) const | Shape | inlinevirtual |
| DrawGetSupportingFace(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const | Shape | inlinevirtual |
| GetBlockSize() const | HeightFieldShape | inline |
| GetCenterOfMass() const | Shape | inlinevirtual |
| GetHeights(uint inX, uint inY, uint inSizeX, uint inSizeY, float *outHeights, intptr_t inHeightsStride) const | HeightFieldShape | |
| GetInnerRadius() const override | HeightFieldShape | inlinevirtual |
| GetLeafShape(const SubShapeID &inSubShapeID, SubShapeID &outRemainder) const | Shape | virtual |
| GetLocalBounds() const override | HeightFieldShape | virtual |
| GetMassProperties() const override | HeightFieldShape | virtual |
| GetMaterial(const SubShapeID &inSubShapeID) const override | HeightFieldShape | virtual |
| GetMaterial(uint inX, uint inY) const | HeightFieldShape | |
| GetMaterialList() const | HeightFieldShape | inline |
| GetMaterials(uint inX, uint inY, uint inSizeX, uint inSizeY, uint8 *outMaterials, intptr_t inMaterialsStride) const | HeightFieldShape | |
| GetMaxHeightValue() const | HeightFieldShape | inline |
| GetMinHeightValue() const | HeightFieldShape | inline |
| GetPosition(uint inX, uint inY) const | HeightFieldShape | |
| GetRefCount() const | RefTarget< Shape > | inline |
| GetSampleCount() const | HeightFieldShape | inline |
| GetStats() const override | HeightFieldShape | virtual |
| GetStatsRecursive(VisitedShapes &ioVisitedShapes) const | Shape | virtual |
| GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, RVec3Arg inBaseOffset)) const override | HeightFieldShape | inlinevirtual |
| Shape::GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy, RVec3Arg inBaseOffset) const =0 | Shape | pure virtual |
| GetSubShapeCoordinates(const SubShapeID &inSubShapeID, uint &outX, uint &outY, uint &outTriangleIndex) const | HeightFieldShape | |
| GetSubShapeIDBitsRecursive() const override | HeightFieldShape | inlinevirtual |
| GetSubShapeTransformedShape(const SubShapeID &inSubShapeID, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, SubShapeID &outRemainder) const | Shape | virtual |
| GetSubShapeUserData(const SubShapeID &inSubShapeID) const | Shape | inlinevirtual |
| GetSubType() const | Shape | inline |
| GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override | HeightFieldShape | virtual |
| GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override | HeightFieldShape | virtual |
| GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials=nullptr) const override | HeightFieldShape | virtual |
| GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override | HeightFieldShape | virtual |
| GetType() const | Shape | inline |
| GetUserData() const | Shape | inline |
| GetVolume() const override | HeightFieldShape | inlinevirtual |
| GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const | Shape | inlinevirtual |
| GetWorldSpaceBounds(DMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const | Shape | inline |
| HeightFieldShape() | HeightFieldShape | inline |
| HeightFieldShape(const HeightFieldShapeSettings &inSettings, ShapeResult &outResult) | HeightFieldShape | |
| IDToMaterialMap typedef | Shape | |
| IDToShapeMap typedef | Shape | |
| IsNoCollision(uint inX, uint inY) const | HeightFieldShape | |
| IsValidScale(Vec3Arg inScale) const | Shape | virtual |
| MakeScaleValid(Vec3Arg inScale) const | Shape | virtual |
| MaterialToIDMap typedef | Shape | |
| mRefCount | RefTarget< Shape > | mutableprotected |
| MustBeStatic() const override | HeightFieldShape | inlinevirtual |
| NonCopyable()=default | NonCopyable | |
| NonCopyable(const NonCopyable &)=delete | NonCopyable | |
| RefTarget< Shape >::operator=(const RefTarget &) | RefTarget< Shape > | inline |
| NonCopyable::operator=(const NonCopyable &)=delete | NonCopyable | |
| ProjectOntoSurface(Vec3Arg inLocalPosition, Vec3 &outSurfacePosition, SubShapeID &outSubShapeID) const | HeightFieldShape | |
| RefTarget()=default | RefTarget< Shape > | inline |
| RefTarget(const RefTarget &) | RefTarget< Shape > | inline |
| Release() const | RefTarget< Shape > | inline |
| RestoreBinaryState(StreamIn &inStream) override | HeightFieldShape | protectedvirtual |
| RestoreMaterialState(const PhysicsMaterialRefC *inMaterials, uint inNumMaterials) override | HeightFieldShape | virtual |
| RestoreSubShapeState(const ShapeRefC *inSubShapes, uint inNumShapes) | Shape | inlinevirtual |
| SaveBinaryState(StreamOut &inStream) const override | HeightFieldShape | virtual |
| SaveMaterialState(PhysicsMaterialList &outMaterials) const override | HeightFieldShape | virtual |
| Shape::SaveMaterialState(PhysicsMaterialList &outMaterials) const | Shape | inlinevirtual |
| SaveSubShapeState(ShapeList &outSubShapes) const | Shape | inlinevirtual |
| SaveWithChildren(StreamOut &inStream, ShapeToIDMap &ioShapeMap, MaterialToIDMap &ioMaterialMap) const | Shape | |
| ScaleShape(Vec3Arg inScale) const | Shape | |
| sCollidePointUsingRayCast(const Shape &inShape, Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter) | Shape | protectedstatic |
| sDrawSubmergedVolumes | Shape | static |
| sDrawTriangleOutlines | HeightFieldShape | static |
| SetEmbedded() const | RefTarget< Shape > | inline |
| SetHeights(uint inX, uint inY, uint inSizeX, uint inSizeY, const float *inHeights, intptr_t inHeightsStride, TempAllocator &inAllocator, float inActiveEdgeCosThresholdAngle=0.996195f) | HeightFieldShape | |
| SetMaterials(uint inX, uint inY, uint inSizeX, uint inSizeY, const uint8 *inMaterials, intptr_t inMaterialsStride, const PhysicsMaterialList *inMaterialList, TempAllocator &inAllocator) | HeightFieldShape | |
| SetUserData(uint64 inUserData) | Shape | inline |
| Shape(EShapeType inType, EShapeSubType inSubType) | Shape | inline |
| Shape(EShapeType inType, EShapeSubType inSubType, const ShapeSettings &inSettings, ShapeResult &outResult) | Shape | inline |
| ShapeResult typedef | Shape | |
| ShapeToIDMap typedef | Shape | |
| sInternalGetRefCountOffset() | RefTarget< Shape > | inlinestatic |
| sRegister() | HeightFieldShape | static |
| sRestoreFromBinaryState(StreamIn &inStream) | Shape | static |
| sRestoreWithChildren(StreamIn &inStream, IDToShapeMap &ioShapeMap, IDToMaterialMap &ioMaterialMap) | Shape | static |
| SupportingFace typedef | Shape | |
| TransformShape(Mat44Arg inCenterOfMassTransform, TransformedShapeCollector &ioCollector) const | Shape | virtual |
| VisitedShapes typedef | Shape | |
| ~HeightFieldShape() override | HeightFieldShape | virtual |
| ~RefTarget() | RefTarget< Shape > | inline |
| ~Shape()=default | Shape | virtual |