![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
This is the complete list of members for Mat44, including all inherited members.
| Adjointed3x3() const | Mat44 | |
| ArgType typedef | Mat44 | |
| Decompose(Vec3 &outScale) const | Mat44 | |
| GetAxisX() const | Mat44 | inline | 
| GetAxisY() const | Mat44 | inline | 
| GetAxisZ() const | Mat44 | inline | 
| GetColumn3(uint inCol) const | Mat44 | inline | 
| GetColumn4(uint inCol) const | Mat44 | inline | 
| GetDeterminant3x3() const | Mat44 | |
| GetDiagonal3() const | Mat44 | inline | 
| GetDiagonal4() const | Mat44 | inline | 
| GetDirectionPreservingMatrix() const | Mat44 | inline | 
| GetQuaternion() const | Mat44 | |
| GetRotation() const | Mat44 | |
| GetRotationSafe() const | Mat44 | |
| GetTranslation() const | Mat44 | inline | 
| Inversed() const | Mat44 | |
| Inversed3x3() const | Mat44 | |
| InversedRotationTranslation() const | Mat44 | |
| IsClose(Mat44Arg inM2, float inMaxDistSq=1.0e-12f) const | Mat44 | |
| Mat44()=default | Mat44 | |
| Mat44(Vec4Arg inC1, Vec4Arg inC2, Vec4Arg inC3, Vec4Arg inC4) | Mat44 | |
| Mat44(Vec4Arg inC1, Vec4Arg inC2, Vec4Arg inC3, Vec3Arg inC4) | Mat44 | |
| Mat44(const Mat44 &inM2)=default | Mat44 | |
| Mat44(Type inC1, Type inC2, Type inC3, Type inC4) | Mat44 | |
| Multiply3x3(Vec3Arg inV) const | Mat44 | |
| Multiply3x3(Mat44Arg inM) const | Mat44 | |
| Multiply3x3LeftTransposed(Mat44Arg inM) const | Mat44 | |
| Multiply3x3RightTransposed(Mat44Arg inM) const | Mat44 | |
| Multiply3x3Transposed(Vec3Arg inV) const | Mat44 | |
| operator!=(Mat44Arg inM2) const | Mat44 | inline | 
| operator()(uint inRow, uint inColumn) const | Mat44 | inline | 
| operator()(uint inRow, uint inColumn) | Mat44 | inline | 
| operator*(Mat44Arg inM) const | Mat44 | |
| operator*(Vec3Arg inV) const | Mat44 | |
| operator*(Vec4Arg inV) const | Mat44 | |
| operator*(float inV) const | Mat44 | |
| operator* | Mat44 | friend | 
| operator*=(float inV) | Mat44 | |
| operator+(Mat44Arg inM) const | Mat44 | |
| operator+=(Mat44Arg inM) | Mat44 | |
| operator-() const | Mat44 | |
| operator-(Mat44Arg inM) const | Mat44 | |
| operator<< | Mat44 | friend | 
| operator=(const Mat44 &inM2)=default | Mat44 | |
| operator==(Mat44Arg inM2) const | Mat44 | |
| PostScaled(Vec3Arg inScale) const | Mat44 | |
| PostTranslated(Vec3Arg inTranslation) const | Mat44 | |
| PreScaled(Vec3Arg inScale) const | Mat44 | |
| PreTranslated(Vec3Arg inTranslation) const | Mat44 | |
| sCrossProduct(Vec3Arg inV) | Mat44 | static | 
| SetAxisX(Vec3Arg inV) | Mat44 | inline | 
| SetAxisY(Vec3Arg inV) | Mat44 | inline | 
| SetAxisZ(Vec3Arg inV) | Mat44 | inline | 
| SetColumn3(uint inCol, Vec3Arg inV) | Mat44 | inline | 
| SetColumn4(uint inCol, Vec4Arg inV) | Mat44 | inline | 
| SetDiagonal3(Vec3Arg inV) | Mat44 | inline | 
| SetDiagonal4(Vec4Arg inV) | Mat44 | inline | 
| SetInversed3x3(Mat44Arg inM) | Mat44 | |
| SetRotation(Mat44Arg inRotation) | Mat44 | |
| SetTranslation(Vec3Arg inV) | Mat44 | inline | 
| sIdentity() | Mat44 | static | 
| sInverseRotationTranslation(QuatArg inR, Vec3Arg inT) | Mat44 | static | 
| sLoadFloat4x4(const Float4 *inV) | Mat44 | static | 
| sLoadFloat4x4Aligned(const Float4 *inV) | Mat44 | static | 
| sLookAt(Vec3Arg inPos, Vec3Arg inTarget, Vec3Arg inUp) | Mat44 | static | 
| sNaN() | Mat44 | static | 
| sOuterProduct(Vec3Arg inV1, Vec3Arg inV2) | Mat44 | static | 
| sPerspective(float inFovY, float inAspect, float inNear, float inFar) | Mat44 | static | 
| sQuatLeftMultiply(QuatArg inQ) | Mat44 | static | 
| sQuatRightMultiply(QuatArg inQ) | Mat44 | static | 
| sRotation(Vec3Arg inAxis, float inAngle) | Mat44 | static | 
| sRotation(QuatArg inQuat) | Mat44 | static | 
| sRotationTranslation(QuatArg inR, Vec3Arg inT) | Mat44 | static | 
| sRotationX(float inX) | Mat44 | static | 
| sRotationY(float inY) | Mat44 | static | 
| sRotationZ(float inZ) | Mat44 | static | 
| sScale(float inScale) | Mat44 | static | 
| sScale(Vec3Arg inV) | Mat44 | static | 
| StoreFloat4x4(Float4 *outV) const | Mat44 | |
| sTranslation(Vec3Arg inV) | Mat44 | static | 
| sZero() | Mat44 | static | 
| ToMat44() const | Mat44 | inline | 
| Transposed() const | Mat44 | |
| Transposed3x3() const | Mat44 | |
| Type typedef | Mat44 |